Reverse Engineering Challenge - Kinetic Sculpture by Damien Beneteau V2
Final Result - Video
Summary
WCCChallenge Blurb
| Biz | Biz Biz |
|---|---|
| Author | Project Somedays |
| Title | Reverse Engineering Challenge - Kinetic Sculpture by Damien Beneteau |
| 📅 Started | 2025-04-27 |
| 📅 Completed | 2025-04-27 |
| 🕒 Taken | ~1.5hrs |
| Render 🕒 | ~1.5hrs |
| 🤯 Concept | Reverse Engineering a kinetic sculpture that leverages cool lighting and simple repetitive motion |
| 🔎 Focus | Driving motion with trig functions, borrowing from my creative coding toolbox |
| 🖥️Rig Deets | 24GB RAM, 13th Gen Core i9, NVIDIA GeForce GTX 1080 |
🎓Lessons Learned🎓
- Drivers are where it’s at - working with keyframes in this particular instance was ok, but where possible, I think drivers are the way to go.
Resources:
- Inspired by this post
Kinetic art by Damien Beneteau pic.twitter.com/GeH55sqEPD
— World of Engineering (@engineers_feed) April 25, 2025
TODO:
- Hexagonal Prism using a 6 sided cylinder
- Gaps with boolean modifier
- Ring light from emmissive material and a cylinder where I removed the ends and extruded along normals
- Set up ONE lot of swinging balls and then copied around and offset by 120 degrees in the cycle
- Camera movement to loop
Stretch Goals/Extension Ideas
- Experiment with better lighting
🪵Dev Log🪵
2025-04-27 One and done
-
Boolean modifier = very handy

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Driving the animations

