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The Final Result

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Summary

Biz Biz Biz
Author Project Somedays
Title Create With Clint Weekly Challenge 197- “Escape”
📅 Started 2025-05-30
📅 Completed 2025-05-28
🕒 Taken ~6hrs
Render🕒 ~10hrs
🤯 Concept Octopus Escapes Tank
🔎 Focus Water Sim
🖥️ Rig Deets 64GB RAM, 13th Gen Core i9, NVIDIA GeForce GTX 4060 Ti

Created for the weekly Create with Clint/pwnisher community

Check out his awesome YouTube channel or better yet, join the discord community!

🎓Lessons Learned🎓

  • Shape Keys: No face-rigging necessary. What are they? PIXXO 3D has us covered 🥰

Resources:

Stretch Goals/Extension Ideas

  • Animation or at least soft body physics on the other tentacles
  • Work out how to parent the… well I guess you just attach a vertex group to the pole to get the tip of the tentacle to move with the bindle… Do that 😊

🪵Dev Log🪵

2025-05-28 18:00 - 19:00 🕒 1hr

  • First pass at a cute octopus Basic scene as a test

2025-05-30 20:00 - 2025-05-31 00:30 🙄 Smashing the rest out

  • Made a coral stick using a BlenderKit texture and kitbashing from SketchFab Coral Bindle Stick

  • Adding suckers with the sculpt tool and masking: love it!

Suckers

  • Rigging and Posing a Tentacle

Rigging

  • Shape Key Left Eye

Biz

  • Shape Key Right Eye

Biz

  • Found a hyper-stylised work van, modified Jacques the cleaner shrimp from Finding Nemo JUST enough and slapped it clumsily on the side using a UV Image Texture

Work van

  • Brought in a Coastal HDRI from Blender Kit for some lovely atmospheric lighting. Tried a couple of different ground plane setups, but ultimately I’d just run out of time for the 2AM Australian time deadline

Coastal HDRI

Coastal HDRI

  • Keyframed some really basic camera moves, pausing on the beats - probably could have used a LITTLE more time on the side of the van to let the viewer read it - but I didn’t want to lose momentum. Would I tighten it up a little? YES! At the end of the day, projects are never finished, just published. Moving on!