less than 1 minute read

Summary

Biz Biz Biz
Author Project Somedays
Title Create With Clint Weekly Render Challenge 247 - Blacklight
📅 Started 2026-10-05
📅 Completed 2025-10-09
🕒 Taken ~4hrs
Render🕒 ~0.1hrs
🤯 Concept You do NOT want to look at a hotel toilet under blacklight….
🔎 Focus Technical Biz
🖥️ Rig Deets 64GB RAM, 13th Gen Core i9, NVIDIA GeForce GTX 4060 Ti

Created for the weekly Create with Clint/pwnisher community

Check out his awesome YouTube channel or better yet, join the discord community!

The Final Result

Watch the video

Of the 47 people who submitted for this one, I alone apparently went straight for the worst case scenario: what DOES a hotel toilet reveal under blacklight.

No regrets.

It was also a good excuse to play with image textures and shaders.

🎓Lessons Learned🎓

UV light combo

UV Light Approximation

Glow Colour

Transparency masks

The shader is really simple. Where the ink splatter is white, we use the original material. Where the ink splatter is black, we use our radioactive-looking emissive material. On some pngs, I used the alpha channel rather than black and white (color channel).

From there, it was just about adjusting the uv’s.

Shader Setup

Alt Shader Setup

Magnific and TextureLabs.org for the win

Mask

Reference

Diving in after some good reference for blacklight

Resources