CWC 247 - Blacklight
Summary
| Biz | Biz Biz |
|---|---|
| Author | Project Somedays |
| Title | Create With Clint Weekly Render Challenge 247 - Blacklight |
| 📅 Started | 2026-10-05 |
| 📅 Completed | 2025-10-09 |
| 🕒 Taken | ~4hrs |
| Render🕒 | ~0.1hrs |
| 🤯 Concept | You do NOT want to look at a hotel toilet under blacklight…. |
| 🔎 Focus | Technical Biz |
| 🖥️ Rig Deets | 64GB RAM, 13th Gen Core i9, NVIDIA GeForce GTX 4060 Ti |
Created for the weekly Create with Clint/pwnisher community
Check out his awesome YouTube channel or better yet, join the discord community!
The Final Result
Of the 47 people who submitted for this one, I alone apparently went straight for the worst case scenario: what DOES a hotel toilet reveal under blacklight.
No regrets.
It was also a good excuse to play with image textures and shaders.
🎓Lessons Learned🎓
UV light combo


Transparency masks
The shader is really simple. Where the ink splatter is white, we use the original material. Where the ink splatter is black, we use our radioactive-looking emissive material. On some pngs, I used the alpha channel rather than black and white (color channel).
From there, it was just about adjusting the uv’s.


Magnific and TextureLabs.org for the win

Reference

Resources
- Models: Blendkit
- Magnific
- TextureLabs.org
